http://technology.tki.org.nz/
1. What is the definition of ‘Technology Education’ according to the website?
"Technology education is a planned process designed to develop students' competence and confidence in understanding and using existing technologies and in creating solutions to technological problems" (TKI, 2013).
2. What is TENZ? Who can join?
Technology Education New Zealand (TENZ) is a professional network set up to support and promote Technology Education in New Zealand (TKI, 2013).
Anyone with an interest in technology education, whether it be professional or otherwise, is welcome to join TENZ (TENZ, 2013).
3. What is crowdfunding? Who began the concept?
Crowdfunding is a means of people finding funding from other people for a project they are passionate about, usually online. The article discusses crowdfunding in relation to the PledgeMe website, co-founded by Anna Guenther, where
"you have a project; say you want to make a video for your garage band. It costs $700, but you have no money. You home-make a little video of yourself doing your thing and write a couple of paragraphs about the extent of your awesomeness.
"you have a project; say you want to make a video for your garage band. It costs $700, but you have no money. You home-make a little video of yourself doing your thing and write a couple of paragraphs about the extent of your awesomeness.
PledgeMe will load this on its site, where it will sit on display alongside similar things. There is a graph showing how much you have raised and how long your appeal has got to run. If people like the cut of your jib, they give you money.
In return, you offer fun rewards - a copy of the video, a signed set of drumsticks, a song about them, for instance - each getting tastier as the amount given increases and limited only by your imagination and applicable legal limits" (Bone, 2013).
4. List a teaching strategy to support children's understanding of technological products at Level 2.
Teachers can "provide students with the opportunity to research and experiment with a range of materials and guide them to describe how their performance properties relates to how they could be useful" (TKI, 2013).
http://technology.tki.org.nz/Curriculum-Support/Strategies-for-Engaging-Students/Technological-Products/Level-Two
5. If a parent asked you for more information about technology education, where could you direct them so that they could read more about what is technology?
Or direct them to technology.tki.org.nz and direct them to the Information of Parents tab.
6. What is PTTER? What are the four elements considered to be foundational to teacher technology education programmes?
The four foundational elements of Pre-service Technology Teacher Education (PTTER) are:
- Philosophy of Technology
- Rationale for Technology
- Technology in the New Zealand Curriculum
- Teaching Technology
7. List one example of 'where technology can take you'.
Digital Technology (NCEA Level 2) --> Diploma in Computer Studies & Management, Diploma in 3D Computer Design, Bachelor of Science in Computer Science --> Director of After Dark Media Design.
8. Choose one of the classroom practice case studies and write a brief description about what the case study was about.
Moveable Toys (appropriate for Years 1-6) - Students investigated How West Auckland has Changed by looking at toys from the past, making yo-yos and then developing their own moving toys. This allowed students to explore the relationship between common materials and their function/performance, and to identify that functional models exist. It also built listening skills and encouraged the children to share their ideas and work collaboratively.